// catch Key Down Event
stage.addEventListener( KeyboardEvent.KEY_DOWN, KeyDownEventHandler);
function KeyDownEventHandler(e:KeyboardEvent ){
trace(e.charCode);
trace(e.keyCode);
if( e.keyCode == Keyboard.UP){
// use keyCode to detect special key
}
else if( e.keyCode == Keyboard.DOWN){
}
else if( e.keyCode == Keyboard.LEFT){
}
else if( e.keyCode == Keyboard.RIGHT){
}
else if( e.keyCode == Keyboard.SPACE){
}
else if( e.keyCode == Keyboard.SHIFT){
}
else if( e.charCode == 98){
// b, ascii code = 98
// use charCode to detect character
}
else if( e.charCode == 108){
// l
}
else if( e.charCode == 97){
// a
}
else if( e.charCode == 65){
// A
}
else if( e.charCode == 118){
// v
}
else if( e.charCode == 114){
// r
}
else{
//
}
}
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